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Alan Quiroz
“FORM FOLLOWS FUNCTION, BUT FUNCTION SHOULD NEVER SACRIFICE BEAUTY. TRUE DESIGN IS A HARMONIOUS BALANCE BETWEEN THE TWO”.
APPROACH
WITH A STRONG FOUNDATION IN GRAPHIC DESIGN AND A PASSION FOR CREATIVITY, I HAVE HONED MY SKILLS THROUGH YEARS OF EXPERIENCE IN THE INDUSTRY. I BEGAN MY CAREER AS A FREELANCE DESIGNER, WORKING WITH VARIOUS STUDIOS AND AGENCIES IN MEXICO CITY. THIS EARLY EXPOSURE TO DIVERSE PROJECTS ALLOWED ME TO EXPAND MY SKILL SET AND DEVELOP A KEEN EYE FOR DESIGN.
Over time, I transitioned into roles such as Visual Director and Creative Director, where I led teams to create engaging content for television and video games. Currently, I am focused on producing entertainment projects that captivate audiences and leave a lasting impression.
My work is driven by a deep understanding of human behavior and the power of design to evoke emotion. By combining empathy, creativity, and technical expertise, I strive to create user experiences that are both beautiful and functional. Whether it's designing a website, developing a brand identity, or crafting a compelling visual narrative, I'm committed to delivering innovative solutions that resonate with audiences.
EXPERIENCE
2023 | GOBIERNO DE MÉXICO | MAYAN TRAIN
2021 | TIERRA PURA | BRAND STRATEGY
2018 | SEDENA | COMM STRATEGY
2017 | SCHWARZKOPF | BRAND SPEAKER
2014 | GRAYMATTER | FOUNDER PARTNER
2014 | NUKE GAMES | FOUNDER
2013 | ADW ADVERWISER | CREATIVE DIRECTOR
2011 | KEVLAR | CREATIVE DIRECTOR
2006 | MST DESIGN ACADEMY | FOUNDER
2006 | RT MKT | ART DIRECTOR
2003 | GRUPO IUSA | ART DIRECTOR
2001 | TV AZTECA | ANIMATED PRODUCTION
2000 | AVANTEL | CHARACTER DESIGNER
1999 | CISCO SYSTEMS | ANIMATED PRODUCTION
THESE ARE SOME OF THE PROJECTS IHAVE DONE;
1/3
BOTH FOR CLIENTS AND FOR THE LOVE OF DESIGN.
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